DominionClick to exclude Dominion: Council RoomClick to veto Council Room+4 Cards
+1 Buy

Each other player draws a card.
Cost: 5 Coins
IntrigueClick to exclude Intrigue: Trading PostClick to veto Trading PostTrash 2 cards from your hand. If you do, gain a silver card; put it into your hand.
Cost: 5 Coins
Intrigue Update PackClick to exclude Intrigue Update Pack: LurkerClick to veto Lurker+1 Action
Choose one: Trash an Action card from the Supply; or gain an Action card from the trash.
Cost: 2 Coins
SeasideClick to exclude Seaside: LighthouseClick to veto Lighthouse+1 Action
Now and at the start of your next turn: +1 Coin. While this is in play, when another player plays an Attack card, it doesn't affect you.
Cost: 2 Coins
Seaside Update PackClick to exclude Seaside Update Pack: MonkeyClick to veto MonkeyUntil your next turn, when the player to your right gains a card, +1 Card. At the start of your next turn, +1 Card.
Cost: 3 Coins
AlchemyClick to exclude Alchemy: Potion
Cost: 4 Coins
Philosopher's StoneClick to veto Philosopher's StoneWhen you play this, count your deck and discard pile. Worth 1 coin per 5 cards total between them (rounded down).
Cost: 3 Coins + 1 Potion
CornucopiaClick to exclude Cornucopia: Fortune TellerClick to veto Fortune Teller+2 Coins
Each other player reveals cards from the top of his deck until he reveals a Victory or Curse card. He puts it on top and discards the other revealed cards.
Cost: 3 Coins
JesterClick to veto Jester+2 Coins
Each other player discards the top card of his deck. If it's a Victory card, he gains a Curse. Otherwise, either he gains a copy of hte discarded
Cost: 5 Coins
HinterlandsClick to exclude Hinterlands: Jack of All TradesClick to veto Jack of All TradesGain a Silver. Look at the top card of your deck; discard it or put it back. Draw until you have 5 cards in hand. You may trash a card from your hand that is not a Treasure.
Cost: 4 Coins
AdventuresClick to exclude Adventures: Event PilgrimageClick to veto PilgrimageOnce per turn: Turn your Journey token over (it starts face up); then if it's face up, choose up to 3 differently named cards you have in play and gain a copy of each.
Cost: 4 Coins
EmpiresClick to exclude Empires: EngineerClick to veto EngineerGain a card costing up to 4 Coins. You may trash this. If you do, gain a card costing up to 4 Coins.
Cost: 4 Debt
Other components these cards require:
Players: 2 3 4 5 6 whatever
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